In this case the attacking Rimrock Knight must do 1 damage to your token (for each of its combat steps - since the token isn't destroyed, it can absorb one damage during first strike damage and then another one damage during regular damage), and the rest goes to you. The point is that the attacker must assign lethal damage to the defending creature, and then they are free to assign the rest to the player. As it turns out (and possibly counterintuitively), trample does go through protection.
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